Skull Drawing – 75 Picture Ideas




How to Draw a Skull

1

Front-View Skull

 

  • 1

    Draw a circle.
  • 2

    Draw a barrel shape below the circle.
  • 3

    Add the cheek bones on each side of the circle. Draw a crossed line at the center.
  • 4

    Draw two small stretched circles for the eye sockets. Add two thin triangular shapes where the nose is supposedly located.
  • 5

    Draw the cheekbone and the maxilla.
  • 6

    Draw the mandible. Add short vertical lines for the teeth.
  • 7

    Trace the rest of the outline. Add a vertical line on the sides of the forehead to make the anterior structures appear protruded.
  • 8

    Erase unnecessary lines.

 

  1. 9

    Color your drawing.

2

Side-View Skull

 

  • 1

    Draw an oblong.
  • 2

    Draw a U-shape on the right side of your oblong.
  • 3

    Draw the sockets for the eyes and nose.
  • 4

    Draw the maxilla and mandible using small straight strokes.
  • 5

    Draw the cheek bone.
  • 6

    Darken the outline of the skull.
  • 7

    Draw small vertical lines for the teeth. Add details to the skull as you wish to make it more realistic.
  • 8

    Erase unnecessary lines.

 

  1. 9

    Color your drawing.

3

Skull

 

  • 1

    Look at a picture of a skull, get a feeling for how it looks.
  • 2

    Take a pencil and lightly draw a circle.
  • 3

    If you wish to draw the skull facing you, make a horizontal line and a vertical line that go through the circle, then draw two vertical lines on the left and right side of the skull. (See illustration for further reference)
  • 4

    Make an angled “U” shape at the bottom, closing in the chin.
  • 5

    Two large circles near the middle of the circle will represent eye sockets, as well as a triangle for the nose.
  • 6

    Draw lines for the mouth, and then teeth. These can be rearranged depending on how your person will look.
  • 7

    Erase excess lines, and darken your drawing.
  • 8

    Use a shading pencil to shade in the eye sockets and nose.

 

9

Practice! Try using shading once you get good at this.